Updating player metadata
Update the signed-in player's metadata for your game.
The metadata of a player contains key statistics about the player (e.g. K/D ratio, level, XP) and are displayed publicly on the Sphere app. This helps other users get an overview of the player's progress in your game.
A maximum of 10 metadata fields are allowed, and values can only be strings (under 100 characters), numbers or booleans. Booleans will be displayed as "Yes" or "No" in the Sphere app.
You can update the player's metadata using the UpdatePlayerMetadata method in CoreServices. A dictionary with the field name as key and the operation as value must be provided as the parameter.
Supported operations
Set
Sets the field to the specified value.
PlayerDataOperation.Set("Gold")
Inc
Increases the field by the specified value (or sets the field to the specified value if the field is not set).
PlayerDataOperation.Inc(10)
Dec
Decreases the field by the specified value (or sets the field to the specified value if the field is not set).
PlayerDataOperation.Dec(10)
Min
Sets the field to the specified value if it is lesser than the current value (or sets the field to the specified value if the field is not set).
PlayerDataOperation.Min(20)
Max
Sets the field to the specified value if it is greater than the current value (or sets the field to the specified value if the field is not set).
PlayerDataOperation.Max(5)
Mul
Multiplies the field by the specified value (or sets the field to 0 if the field is not set).
PlayerDataOperation.Mul(10)
Div
Divides the field by the specified value (or sets the field to 0 if the field is not set).
PlayerDataOperation.Div(3)
Unset
Deletes the field.
PlayerDataOperation.Unset()
Example
await CoreServices.UpdatePlayerMetadata(new Dictionary<string, PlayerDataOperation>
{
{ "K/D ratio", PlayerDataOperation.Set(1.5f) },
{ "Wins", PlayerDataOperation.Inc(1) },
{ "XP", PlayerDataOperation.Mul(2) }
});Last updated