Listening to player state
Get notified about changes in player sign-in status, player profile, ban status and metadata.
Example
private void HandlePlayerState(AuthState state)
{
if (!state.IsSignedIn)
{
// Handle the case where the player is not signed in
// e.g. show a sign-in UI or redirect to a sign-in scene
}
// Handle other player info as needed
}
// ... in another method
CoreServices.AddPlayerStateChangeListener(HandlePlayerState, requireInitialState: true);CoreServices.RemovePlayerStateChangeListener(HandlePlayerState);Last updated